Files
go-honeybee/transport/connection.go
T
2026-04-19 15:21:10 -04:00

374 lines
7.1 KiB
Go

package transport
import (
"context"
"errors"
"fmt"
"log/slog"
"net/url"
"sync"
"time"
"git.wisehodl.dev/jay/go-honeybee/types"
"github.com/gorilla/websocket"
)
type ConnectionState int
const (
StateDisconnected ConnectionState = iota
StateConnecting
StateConnected
StateClosed
)
func (s ConnectionState) String() string {
switch s {
case StateDisconnected:
return "disconnected"
case StateConnecting:
return "connecting"
case StateConnected:
return "connected"
case StateClosed:
return "closed"
default:
return "unknown"
}
}
type Connection struct {
url *url.URL
dialer types.Dialer
socket types.Socket
config *ConnectionConfig
logger *slog.Logger
incoming chan []byte
errors chan error
done chan struct{}
state ConnectionState
wg sync.WaitGroup
closed bool
mu sync.RWMutex
writeMu sync.Mutex
doneOnce sync.Once
cleanupOnce sync.Once
}
func NewConnection(urlStr string, config *ConnectionConfig, logger *slog.Logger) (*Connection, error) {
if config == nil {
config = GetDefaultConnectionConfig()
}
if err := ValidateConnectionConfig(config); err != nil {
return nil, err
}
url, err := ParseURL(urlStr)
if err != nil {
return nil, err
}
conn := &Connection{
url: url,
dialer: NewDialer(),
socket: nil,
config: config,
logger: logger,
incoming: make(chan []byte, 100),
errors: make(chan error, 10),
state: StateDisconnected,
done: make(chan struct{}),
}
return conn, nil
}
func NewConnectionFromSocket(
socket types.Socket, config *ConnectionConfig, logger *slog.Logger,
) (*Connection, error) {
if socket == nil {
return nil, NewConnectionError(ErrNilSocket)
}
if config == nil {
config = GetDefaultConnectionConfig()
}
if err := ValidateConnectionConfig(config); err != nil {
return nil, err
}
conn := &Connection{
url: nil,
dialer: nil,
socket: socket,
config: config,
logger: logger,
incoming: make(chan []byte, 100),
errors: make(chan error, 10),
state: StateConnected,
done: make(chan struct{}),
}
if config.CloseHandler != nil {
socket.SetCloseHandler(config.CloseHandler)
}
conn.startReader()
return conn, nil
}
func (c *Connection) Connect(ctx context.Context) error {
c.mu.Lock()
defer c.mu.Unlock()
if c.socket != nil {
return NewConnectionError(ErrSocketExists)
}
if c.closed {
return NewConnectionError(ErrConnectionClosed)
}
if c.logger != nil {
c.logger.Info("connecting")
}
c.state = StateConnecting
retryMgr := NewRetryManager(c.config.Retry)
socket, _, err := AcquireSocket(
ctx, retryMgr, c.dialer, c.url.String(), c.logger)
if err != nil {
c.state = StateDisconnected
if c.logger != nil {
c.logger.Error("connection failed", "error", err)
}
return NewConnectionError(err)
}
c.socket = socket
c.state = StateConnected
if c.config.CloseHandler != nil {
c.socket.SetCloseHandler(c.config.CloseHandler)
}
if c.logger != nil {
c.logger.Info("connected")
}
c.startReader()
return nil
}
func (c *Connection) Close() {
c.shutdownExternal()
}
func (c *Connection) shutdownExternal() {
err := c.shutdownSetClosed(true)
if err != nil {
return
}
c.shutdownInner()
c.shutdownCleanup()
}
func (c *Connection) shutdownInternal() {
err := c.shutdownSetClosed(false)
if err != nil {
return
}
c.shutdownInner()
// defer final cleanup to allow this function to return
// otherwise, a deadlock occurs where startReader triggers a shutdown and
// must wait for itself to exit.
go func() {
c.shutdownCleanup()
}()
}
func (c *Connection) shutdownInner() {
c.shutdownSignalDone()
c.shutdownLogStart()
c.shutdownCloseSocket()
}
func (c *Connection) shutdownCleanup() {
c.cleanupOnce.Do(func() {
c.wg.Wait()
c.shutdownCloseChannels()
c.shutdownLogComplete()
})
}
func (c *Connection) shutdownSetClosed(wait bool) error {
c.mu.Lock()
if c.closed {
c.mu.Unlock()
return NewConnectionError(ErrConnectionClosed)
}
c.closed = true
c.state = StateClosed
c.mu.Unlock()
return nil
}
func (c *Connection) shutdownSignalDone() {
c.doneOnce.Do(func() {
close(c.done)
})
}
func (c *Connection) shutdownLogStart() {
if c.logger != nil {
c.logger.Info("shutting down")
}
}
func (c *Connection) shutdownCloseSocket() {
if c.socket != nil {
// force unblock of any network operations immediately
expired := time.Now().Add(-1 * time.Minute)
c.socket.SetReadDeadline(expired)
c.socket.SetWriteDeadline(expired)
// close socket
err := c.socket.Close()
if err != nil && c.logger != nil {
c.logger.Error("socket close failed", "error", err)
}
}
}
func (c *Connection) shutdownCloseChannels() {
close(c.incoming)
close(c.errors)
}
func (c *Connection) shutdownLogComplete() {
if c.logger != nil {
c.logger.Info("connection closed")
}
}
func (c *Connection) startReader() {
c.wg.Add(1)
go func() {
defer c.wg.Done()
defer c.shutdownInternal()
for {
select {
case <-c.done:
return
default:
messageType, data, err := c.socket.ReadMessage()
if err != nil {
var wrappedErr error
var closeErr *websocket.CloseError
if errors.As(err, &closeErr) {
switch closeErr.Code {
case websocket.CloseNormalClosure, websocket.CloseGoingAway:
if c.logger != nil {
c.logger.Info("connection closed by peer",
"code", closeErr.Code,
"text", closeErr.Text,
)
}
wrappedErr = fmt.Errorf("%w: %w", ErrPeerClosedClean, err)
default:
if c.logger != nil {
c.logger.Error("unexpected close",
"code", closeErr.Code,
"text", closeErr.Text,
)
}
wrappedErr = fmt.Errorf("%w: %w", ErrPeerClosedUnexpected, err)
}
} else {
if c.logger != nil {
c.logger.Error("read error", "error", err)
}
wrappedErr = fmt.Errorf("%w: %w", ErrReadError, err)
}
select {
case <-c.done:
case c.errors <- wrappedErr:
}
return
}
if messageType == websocket.TextMessage ||
messageType == websocket.BinaryMessage {
select {
case <-c.done:
return
case c.incoming <- data:
}
}
}
}
}()
}
func (c *Connection) Send(data []byte) error {
c.writeMu.Lock()
defer c.writeMu.Unlock()
if c.closed {
return NewConnectionError(ErrConnectionClosed)
}
if c.config.WriteTimeout > 0 {
if err := c.socket.SetWriteDeadline(time.Now().Add(c.config.WriteTimeout)); err != nil {
if c.logger != nil {
c.logger.Error("write deadline error", "error", err)
}
c.shutdownExternal()
return NewConnectionError(fmt.Errorf("%w: %w", ErrFailedWriteDeadline, err))
}
}
if err := c.socket.WriteMessage(websocket.TextMessage, data); err != nil {
if c.logger != nil {
c.logger.Error("write error", "error", err)
}
return NewConnectionError(fmt.Errorf("%w: %w", ErrWriteFailed, err))
}
return nil
}
func (c *Connection) Incoming() <-chan []byte {
return c.incoming
}
func (c *Connection) Errors() <-chan error {
return c.errors
}
func (c *Connection) State() ConnectionState {
c.mu.RLock()
defer c.mu.RUnlock()
return c.state
}
func (c *Connection) SetDialer(d types.Dialer) {
c.dialer = d
}