Files
go-honeybee/connection.go
2026-02-04 13:43:21 -05:00

340 lines
6.2 KiB
Go

package honeybee
import (
"fmt"
"log/slog"
"net/url"
"sync"
"time"
"git.wisehodl.dev/jay/go-honeybee/errors"
"github.com/gorilla/websocket"
)
type ConnectionState int
const (
StateDisconnected ConnectionState = iota
StateConnecting
StateConnected
StateClosed
)
func (s ConnectionState) String() string {
switch s {
case StateDisconnected:
return "disconnected"
case StateConnecting:
return "connecting"
case StateConnected:
return "connected"
case StateClosed:
return "closed"
default:
return "unknown"
}
}
type Connection struct {
url *url.URL
dialer Dialer
socket Socket
config *Config
logger *slog.Logger
incoming chan []byte
outgoing chan []byte
errors chan error
done chan struct{}
state ConnectionState
wg sync.WaitGroup
once sync.Once
closed bool
mu sync.RWMutex
}
func NewConnection(urlStr string, config *Config, logger *slog.Logger) (*Connection, error) {
if config == nil {
config = GetDefaultConfig()
}
if err := ValidateConfig(config); err != nil {
return nil, err
}
parsedURL, err := ParseURL(urlStr)
if err != nil {
return nil, err
}
conn := &Connection{
url: parsedURL,
dialer: NewDialer(),
socket: nil,
config: config,
logger: logger,
incoming: make(chan []byte, 100),
outgoing: make(chan []byte, 100),
errors: make(chan error, 10),
state: StateDisconnected,
done: make(chan struct{}),
}
return conn, nil
}
func NewConnectionFromSocket(socket Socket, config *Config, logger *slog.Logger) (*Connection, error) {
if socket == nil {
return nil, errors.NewConnectionError("socket cannot be nil")
}
if config == nil {
config = GetDefaultConfig()
}
if err := ValidateConfig(config); err != nil {
return nil, err
}
conn := &Connection{
url: nil,
dialer: nil,
socket: socket,
config: config,
logger: logger,
incoming: make(chan []byte, 100),
outgoing: make(chan []byte, 100),
errors: make(chan error, 10),
state: StateConnected,
done: make(chan struct{}),
}
if config.CloseHandler != nil {
socket.SetCloseHandler(config.CloseHandler)
}
conn.startReader()
conn.startWriter()
return conn, nil
}
func (c *Connection) Connect() error {
c.mu.Lock()
defer c.mu.Unlock()
if c.socket != nil {
return errors.NewConnectionError("connection already has socket")
}
if c.closed {
return errors.NewConnectionError("connection is closed")
}
if c.logger != nil {
c.logger.Info("connecting")
}
c.state = StateConnecting
retryMgr := NewRetryManager(c.config.Retry)
socket, _, err := AcquireSocket(retryMgr, c.dialer, c.url.String(), c.logger)
if err != nil {
c.state = StateDisconnected
if c.logger != nil {
c.logger.Error("connection failed", "error", err)
}
return err
}
c.socket = socket
c.state = StateConnected
if c.config.CloseHandler != nil {
c.socket.SetCloseHandler(c.config.CloseHandler)
}
if c.logger != nil {
c.logger.Info("connected")
}
c.startReader()
c.startWriter()
return nil
}
func (c *Connection) startReader() {
c.wg.Add(1)
go func() {
defer c.wg.Done()
for {
select {
case <-c.done:
return
default:
if c.config.ReadTimeout > 0 {
if err := c.socket.SetReadDeadline(time.Now().Add(c.config.ReadTimeout)); err != nil {
if c.logger != nil {
c.logger.Error("read deadline error", "error", err)
}
select {
case c.errors <- fmt.Errorf("failed to set read deadline: %w", err):
case <-c.done:
}
c.Close()
return
}
}
messageType, data, err := c.socket.ReadMessage()
if err != nil {
if c.logger != nil {
c.logger.Error("read error", "error", err)
}
select {
case c.errors <- err:
case <-c.done:
}
c.Close()
return
}
if messageType == websocket.TextMessage ||
messageType == websocket.BinaryMessage {
select {
case c.incoming <- data:
case <-c.done:
c.Close()
return
}
}
}
}
}()
}
func (c *Connection) startWriter() {
c.wg.Add(1)
go func() {
defer c.wg.Done()
for {
select {
case <-c.done:
return
case data := <-c.outgoing:
if c.config.WriteTimeout > 0 {
if err := c.socket.SetWriteDeadline(time.Now().Add(c.config.WriteTimeout)); err != nil {
if c.logger != nil {
c.logger.Error("write deadline error", "error", err)
}
select {
case c.errors <- fmt.Errorf("failed to set write deadline: %w", err):
case <-c.done:
}
c.Close()
return
}
}
if err := c.socket.WriteMessage(websocket.TextMessage, data); err != nil {
if c.logger != nil {
c.logger.Error("write error", "error", err)
}
select {
case c.errors <- err:
case <-c.done:
}
c.Close()
return
}
}
}
}()
}
func (c *Connection) Send(data []byte) error {
c.mu.RLock()
defer c.mu.RUnlock()
if c.closed {
return errors.NewConnectionError("connection closed")
}
select {
case c.outgoing <- data:
return nil
default:
return errors.NewConnectionError("outgoing queue full")
}
}
func (c *Connection) Incoming() <-chan []byte {
return c.incoming
}
func (c *Connection) Errors() <-chan error {
return c.errors
}
// Close shuts down the connection and waits for goroutines to exit.
// If the underlying socket blocks indefinitely on read or write operations,
// Close will also block. This is expected behavior - hung sockets require
// external intervention (timeouts, process termination, etc).
func (c *Connection) Close() error {
c.mu.Lock()
alreadyClosed := c.closed
currentState := c.state
if !alreadyClosed {
if c.logger != nil {
c.logger.Info("closing", "state", currentState.String())
}
c.closed = true
c.state = StateClosed
close(c.done)
}
socket := c.socket
c.mu.Unlock()
if alreadyClosed {
return nil
}
var err error
if socket != nil {
err = socket.Close()
if err != nil {
if c.logger != nil {
c.logger.Error("socket close failed", "error", err)
}
} else {
if c.logger != nil {
c.logger.Info("closed")
}
}
}
c.wg.Wait()
close(c.incoming)
close(c.outgoing)
close(c.errors)
return err
}
func (c *Connection) State() ConnectionState {
c.mu.RLock()
defer c.mu.RUnlock()
return c.state
}