Files
go-honeybee/config.go
2026-04-15 20:56:22 -04:00

313 lines
6.2 KiB
Go

package honeybee
import (
"git.wisehodl.dev/jay/go-honeybee/errors"
"time"
)
// Types
type CloseHandler func(code int, text string) error
// Pool Config
type PoolConfig struct {
ConnectionConfig *ConnectionConfig
IdleTimeout time.Duration
}
type PoolOption func(*PoolConfig) error
func NewPoolConfig(options ...PoolOption) (*PoolConfig, error) {
conf := GetDefaultPoolConfig()
if err := applyPoolOptions(conf, options...); err != nil {
return nil, err
}
if err := validatePoolConfig(conf); err != nil {
return nil, err
}
return conf, nil
}
func GetDefaultPoolConfig() *PoolConfig {
return &PoolConfig{
IdleTimeout: 20 * time.Second,
ConnectionConfig: nil,
}
}
func applyPoolOptions(config *PoolConfig, options ...PoolOption) error {
for _, option := range options {
if err := option(config); err != nil {
return err
}
}
return nil
}
func validatePoolConfig(config *PoolConfig) error {
err := validateIdleTimeout(config.IdleTimeout)
if err != nil {
return err
}
if config.ConnectionConfig != nil {
err = validateConnectionConfig(config.ConnectionConfig)
if err != nil {
return err
}
}
return nil
}
func validateIdleTimeout(value time.Duration) error {
if value < 0 {
return errors.InvalidIdleTimeout
}
return nil
}
// When IdleTimeout is set to zero, idle timeouts are disabled.
func WithIdleTimeout(value time.Duration) PoolOption {
return func(c *PoolConfig) error {
err := validateIdleTimeout(value)
if err != nil {
return err
}
c.IdleTimeout = value
return nil
}
}
func WithConnectionConfig(cc *ConnectionConfig) PoolOption {
return func(c *PoolConfig) error {
err := validateConnectionConfig(cc)
if err != nil {
return err
}
c.ConnectionConfig = cc
return nil
}
}
// Connection Config
type ConnectionConfig struct {
CloseHandler CloseHandler
WriteTimeout time.Duration
Retry *RetryConfig
}
type RetryConfig struct {
MaxRetries int
InitialDelay time.Duration
MaxDelay time.Duration
JitterFactor float64
}
type ConnectionOption func(*ConnectionConfig) error
func NewConnectionConfig(options ...ConnectionOption) (*ConnectionConfig, error) {
conf := GetDefaultConnectionConfig()
if err := applyConnectionOptions(conf, options...); err != nil {
return nil, err
}
if err := validateConnectionConfig(conf); err != nil {
return nil, err
}
return conf, nil
}
func GetDefaultConnectionConfig() *ConnectionConfig {
return &ConnectionConfig{
CloseHandler: nil,
WriteTimeout: 30 * time.Second,
Retry: GetDefaultRetryConfig(),
}
}
func GetDefaultRetryConfig() *RetryConfig {
return &RetryConfig{
MaxRetries: 0, // Infinite retries
InitialDelay: 1 * time.Second,
MaxDelay: 5 * time.Second,
JitterFactor: 0.5,
}
}
func applyConnectionOptions(config *ConnectionConfig, options ...ConnectionOption) error {
for _, option := range options {
if err := option(config); err != nil {
return err
}
}
return nil
}
func validateConnectionConfig(config *ConnectionConfig) error {
err := validateWriteTimeout(config.WriteTimeout)
if err != nil {
return err
}
if config.Retry != nil {
err = validateMaxRetries(config.Retry.MaxRetries)
if err != nil {
return err
}
err = validateInitialDelay(config.Retry.InitialDelay)
if err != nil {
return err
}
err = validateMaxDelay(config.Retry.MaxDelay)
if err != nil {
return err
}
err = validateJitterFactor(config.Retry.JitterFactor)
if err != nil {
return err
}
if config.Retry.InitialDelay > config.Retry.MaxDelay {
return errors.NewConfigError("initial delay may not exceed maximum delay")
}
}
return nil
}
func validateWriteTimeout(value time.Duration) error {
if value < 0 {
return errors.InvalidWriteTimeout
}
return nil
}
func validateMaxRetries(value int) error {
if value < 0 {
return errors.InvalidRetryMaxRetries
}
return nil
}
func validateInitialDelay(value time.Duration) error {
if value <= 0 {
return errors.InvalidRetryInitialDelay
}
return nil
}
func validateMaxDelay(value time.Duration) error {
if value <= 0 {
return errors.InvalidRetryMaxDelay
}
return nil
}
func validateJitterFactor(value float64) error {
if value < 0.0 || value > 1.0 {
return errors.InvalidRetryJitterFactor
}
return nil
}
func WithCloseHandler(handler CloseHandler) ConnectionOption {
return func(c *ConnectionConfig) error {
c.CloseHandler = handler
return nil
}
}
// When WriteTimeout is set to zero, read timeouts are disabled.
func WithWriteTimeout(value time.Duration) ConnectionOption {
return func(c *ConnectionConfig) error {
err := validateWriteTimeout(value)
if err != nil {
return err
}
c.WriteTimeout = value
return nil
}
}
// WithRetry enables retry with default parameters (infinite retries,
// 1s initial delay, 5s max delay, 0.5 jitter factor).
//
// If passed after granular retry options (WithRetryMaxRetries, etc.),
// it will overwrite them. Use either WithRetry alone or the granular
// options; not both.
func WithRetry() ConnectionOption {
return func(c *ConnectionConfig) error {
c.Retry = GetDefaultRetryConfig()
return nil
}
}
func WithRetryMaxRetries(value int) ConnectionOption {
return func(c *ConnectionConfig) error {
if c.Retry == nil {
c.Retry = GetDefaultRetryConfig()
}
err := validateMaxRetries(value)
if err != nil {
return err
}
c.Retry.MaxRetries = value
return nil
}
}
func WithRetryInitialDelay(value time.Duration) ConnectionOption {
return func(c *ConnectionConfig) error {
if c.Retry == nil {
c.Retry = GetDefaultRetryConfig()
}
err := validateInitialDelay(value)
if err != nil {
return err
}
c.Retry.InitialDelay = value
return nil
}
}
func WithRetryMaxDelay(value time.Duration) ConnectionOption {
return func(c *ConnectionConfig) error {
if c.Retry == nil {
c.Retry = GetDefaultRetryConfig()
}
err := validateMaxDelay(value)
if err != nil {
return err
}
c.Retry.MaxDelay = value
return nil
}
}
func WithRetryJitterFactor(value float64) ConnectionOption {
return func(c *ConnectionConfig) error {
if c.Retry == nil {
c.Retry = GetDefaultRetryConfig()
}
err := validateJitterFactor(value)
if err != nil {
return err
}
c.Retry.JitterFactor = value
return nil
}
}