Files
go-honeybee/transport/config.go
2026-04-17 14:53:29 -04:00

226 lines
4.5 KiB
Go

package transport
import (
"time"
)
type CloseHandler func(code int, text string) error
type ConnectionConfig struct {
CloseHandler CloseHandler
WriteTimeout time.Duration
Retry *RetryConfig
}
type RetryConfig struct {
MaxRetries int
InitialDelay time.Duration
MaxDelay time.Duration
JitterFactor float64
}
type ConnectionOption func(*ConnectionConfig) error
func NewConnectionConfig(options ...ConnectionOption) (*ConnectionConfig, error) {
conf := GetDefaultConnectionConfig()
if err := applyConnectionOptions(conf, options...); err != nil {
return nil, err
}
if err := ValidateConnectionConfig(conf); err != nil {
return nil, err
}
return conf, nil
}
func GetDefaultConnectionConfig() *ConnectionConfig {
return &ConnectionConfig{
CloseHandler: nil,
WriteTimeout: 30 * time.Second,
Retry: GetDefaultRetryConfig(),
}
}
func GetDefaultRetryConfig() *RetryConfig {
return &RetryConfig{
MaxRetries: 0, // Infinite retries
InitialDelay: 1 * time.Second,
MaxDelay: 5 * time.Second,
JitterFactor: 0.5,
}
}
func applyConnectionOptions(config *ConnectionConfig, options ...ConnectionOption) error {
for _, option := range options {
if err := option(config); err != nil {
return err
}
}
return nil
}
func ValidateConnectionConfig(config *ConnectionConfig) error {
err := validateWriteTimeout(config.WriteTimeout)
if err != nil {
return err
}
if config.Retry != nil {
err = validateMaxRetries(config.Retry.MaxRetries)
if err != nil {
return err
}
err = validateInitialDelay(config.Retry.InitialDelay)
if err != nil {
return err
}
err = validateMaxDelay(config.Retry.MaxDelay)
if err != nil {
return err
}
err = validateJitterFactor(config.Retry.JitterFactor)
if err != nil {
return err
}
if config.Retry.InitialDelay > config.Retry.MaxDelay {
return NewConfigError("initial delay may not exceed maximum delay")
}
}
return nil
}
func validateWriteTimeout(value time.Duration) error {
if value < 0 {
return InvalidWriteTimeout
}
return nil
}
func validateMaxRetries(value int) error {
if value < 0 {
return InvalidRetryMaxRetries
}
return nil
}
func validateInitialDelay(value time.Duration) error {
if value <= 0 {
return InvalidRetryInitialDelay
}
return nil
}
func validateMaxDelay(value time.Duration) error {
if value <= 0 {
return InvalidRetryMaxDelay
}
return nil
}
func validateJitterFactor(value float64) error {
if value < 0.0 || value > 1.0 {
return InvalidRetryJitterFactor
}
return nil
}
func WithCloseHandler(handler CloseHandler) ConnectionOption {
return func(c *ConnectionConfig) error {
c.CloseHandler = handler
return nil
}
}
// When WriteTimeout is set to zero, read timeouts are disabled.
func WithWriteTimeout(value time.Duration) ConnectionOption {
return func(c *ConnectionConfig) error {
err := validateWriteTimeout(value)
if err != nil {
return err
}
c.WriteTimeout = value
return nil
}
}
// WithRetry enables retry with default parameters (infinite retries,
// 1s initial delay, 5s max delay, 0.5 jitter factor).
//
// If passed after granular retry options (WithRetryMaxRetries, etc.),
// it will overwrite them. Use either WithRetry alone or the granular
// options; not both.
func WithRetry() ConnectionOption {
return func(c *ConnectionConfig) error {
c.Retry = GetDefaultRetryConfig()
return nil
}
}
func WithRetryMaxRetries(value int) ConnectionOption {
return func(c *ConnectionConfig) error {
if c.Retry == nil {
c.Retry = GetDefaultRetryConfig()
}
err := validateMaxRetries(value)
if err != nil {
return err
}
c.Retry.MaxRetries = value
return nil
}
}
func WithRetryInitialDelay(value time.Duration) ConnectionOption {
return func(c *ConnectionConfig) error {
if c.Retry == nil {
c.Retry = GetDefaultRetryConfig()
}
err := validateInitialDelay(value)
if err != nil {
return err
}
c.Retry.InitialDelay = value
return nil
}
}
func WithRetryMaxDelay(value time.Duration) ConnectionOption {
return func(c *ConnectionConfig) error {
if c.Retry == nil {
c.Retry = GetDefaultRetryConfig()
}
err := validateMaxDelay(value)
if err != nil {
return err
}
c.Retry.MaxDelay = value
return nil
}
}
func WithRetryJitterFactor(value float64) ConnectionOption {
return func(c *ConnectionConfig) error {
if c.Retry == nil {
c.Retry = GetDefaultRetryConfig()
}
err := validateJitterFactor(value)
if err != nil {
return err
}
c.Retry.JitterFactor = value
return nil
}
}