Moved code to top-level.
This commit is contained in:
297
connection.go
Normal file
297
connection.go
Normal file
@@ -0,0 +1,297 @@
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package honeybee
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import (
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"fmt"
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"net/url"
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"sync"
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"time"
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"git.wisehodl.dev/jay/go-honeybee/errors"
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"github.com/gorilla/websocket"
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)
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type ConnectionState int
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const (
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StateDisconnected ConnectionState = iota
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StateConnecting
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StateConnected
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StateClosed
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)
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func (s ConnectionState) String() string {
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switch s {
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case StateDisconnected:
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return "disconnected"
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case StateConnecting:
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return "connecting"
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case StateConnected:
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return "connected"
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case StateClosed:
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return "closed"
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default:
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return "unknown"
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}
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}
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type Connection struct {
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url *url.URL
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dialer Dialer
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socket Socket
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config *Config
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incoming chan []byte
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outgoing chan []byte
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errors chan error
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done chan struct{}
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state ConnectionState
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wg sync.WaitGroup
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once sync.Once
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closed bool
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mu sync.RWMutex
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}
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func NewConnection(urlStr string, config *Config) (*Connection, error) {
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if config == nil {
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config = GetDefaultConfig()
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}
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if err := ValidateConfig(config); err != nil {
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return nil, err
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}
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parsedURL, err := ParseURL(urlStr)
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if err != nil {
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return nil, err
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}
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return &Connection{
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url: parsedURL,
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dialer: NewDialer(),
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socket: nil,
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config: config,
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incoming: make(chan []byte, 100),
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outgoing: make(chan []byte, 100),
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errors: make(chan error, 10),
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state: StateDisconnected,
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done: make(chan struct{}),
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}, nil
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}
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func NewConnectionFromSocket(socket Socket, config *Config) (*Connection, error) {
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if socket == nil {
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return nil, errors.NewConnectionError("socket cannot be nil")
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}
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if config == nil {
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config = GetDefaultConfig()
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}
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if err := ValidateConfig(config); err != nil {
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return nil, err
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}
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conn := &Connection{
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url: nil,
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dialer: nil,
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socket: socket,
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config: config,
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incoming: make(chan []byte, 100),
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outgoing: make(chan []byte, 100),
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errors: make(chan error, 10),
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state: StateConnected,
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done: make(chan struct{}),
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}
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if config.CloseHandler != nil {
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socket.SetCloseHandler(config.CloseHandler)
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}
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conn.startReader()
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conn.startWriter()
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return conn, nil
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}
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func (c *Connection) Connect() error {
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c.mu.Lock()
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defer c.mu.Unlock()
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if c.socket != nil {
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return errors.NewConnectionError("connection already has socket")
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}
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if c.closed {
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return errors.NewConnectionError("connection is closed")
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}
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c.state = StateConnecting
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retryMgr := NewRetryManager(c.config.Retry)
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socket, _, err := AcquireSocket(retryMgr, c.dialer, c.url.String())
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if err != nil {
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c.state = StateDisconnected
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return err
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}
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c.socket = socket
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c.state = StateConnected
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if c.config.CloseHandler != nil {
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c.socket.SetCloseHandler(c.config.CloseHandler)
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}
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c.startReader()
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c.startWriter()
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return nil
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}
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func (c *Connection) startReader() {
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c.wg.Add(1)
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go func() {
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defer c.wg.Done()
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for {
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select {
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case <-c.done:
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return
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default:
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if c.config.ReadTimeout > 0 {
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if err := c.socket.SetReadDeadline(time.Now().Add(c.config.ReadTimeout)); err != nil {
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select {
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case c.errors <- fmt.Errorf("failed to set read deadline: %w", err):
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case <-c.done:
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}
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c.Close()
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return
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}
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}
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messageType, data, err := c.socket.ReadMessage()
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if err != nil {
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select {
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case c.errors <- err:
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case <-c.done:
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}
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c.Close()
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return
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}
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if messageType == websocket.TextMessage ||
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messageType == websocket.BinaryMessage {
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select {
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case c.incoming <- data:
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case <-c.done:
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c.Close()
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return
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}
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}
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}
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}
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}()
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}
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func (c *Connection) startWriter() {
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c.wg.Add(1)
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go func() {
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defer c.wg.Done()
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for {
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select {
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case <-c.done:
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return
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case data := <-c.outgoing:
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if c.config.WriteTimeout > 0 {
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if err := c.socket.SetWriteDeadline(time.Now().Add(c.config.WriteTimeout)); err != nil {
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select {
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case c.errors <- fmt.Errorf("failed to set write deadline: %w", err):
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case <-c.done:
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}
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c.Close()
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return
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}
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}
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if err := c.socket.WriteMessage(websocket.TextMessage, data); err != nil {
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select {
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case c.errors <- err:
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case <-c.done:
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}
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c.Close()
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return
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}
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}
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}
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}()
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}
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func (c *Connection) Send(data []byte) error {
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c.mu.RLock()
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defer c.mu.RUnlock()
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if c.closed {
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return errors.NewConnectionError("connection closed")
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}
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select {
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case c.outgoing <- data:
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return nil
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default:
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return errors.NewConnectionError("outgoing queue full")
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}
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}
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func (c *Connection) Incoming() <-chan []byte {
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return c.incoming
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}
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func (c *Connection) Errors() <-chan error {
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return c.errors
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}
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// Close shuts down the connection and waits for goroutines to exit.
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// If the underlying socket blocks indefinitely on read or write operations,
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// Close will also block. This is expected behavior - hung sockets require
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// external intervention (timeouts, process termination, etc).
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func (c *Connection) Close() error {
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c.mu.Lock()
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alreadyClosed := c.closed
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if !alreadyClosed {
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c.closed = true
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c.state = StateClosed
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close(c.done)
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}
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socket := c.socket
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c.mu.Unlock()
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if alreadyClosed {
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return nil
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}
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var err error
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if socket != nil {
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err = socket.Close()
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}
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c.wg.Wait()
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close(c.incoming)
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close(c.outgoing)
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close(c.errors)
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return err
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}
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func (c *Connection) State() ConnectionState {
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c.mu.RLock()
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defer c.mu.RUnlock()
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return c.state
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}
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